🌀 Command And Conquer Generals Vs Zero Hour
Command & Conquer Wiki is a FANDOM Games Community. Jarmen Kell (Arabic: جارمين كيل) was a highly skilled Arabian sharpshooter in the employ of the GLA during the events of Generals and Zero Hour. Little is known about Kell. He is an expert marksman, who approaches his job with cold-blooded, level-headed professionalism and is talented
This is a custom generals challenge Co-op map made for 2 players. You will face the Laser General. The game can be played directly after map transfer. Comes in 4 difficulties: Easy, Medium, Hard, Brutal Date submitted: 8/10/2023 Date reviewed: 8/11/2023
Generals engine was outdated at release already. It's a soon 20 year old game (urgh..) and for that time it's acceptable. But not great. At a similar time "Act of War" was released and looks like a game released +5 years after generals. If you liked Generals, I can only recommend AoW since it has basically everything a C&C has.
Ironside was a scrapped character that was originally planned to appear in the Generals Challenge mode of Command & Conquer: Generals - Zero Hour. Since he does not appear in the game, very little is known about Ironside, other than that he was most likely intended to be the US counterpart of Leang, serving as the final boss of the General's Challenge mode if the player picked a US general at
Throughout practically the entire Zero Hour campaigns, successful strategies can be utilized without the use of air power. (The exception to this is the powerful Helixes in the Chinese missions.) But in this mission, air power is absolutely critical.
Units in attack move auto attack units on a given route whereas units in guard mode auto attack units and buildings in a given circular area. The advantage of guard mode is that your unit won't shoot at the closest enemy to itself but at the unit closest to the center of the guard mode circle. So your unit will automatically attack your
Description. This mod makes major changes to 3 generals in Zero Hour: GLA, Superweapon, and Boss general. All three modded sides are playable in the General's Challenge campaign and in single player GLA/USA/China campaigns, and skirmish games. Some highlights include: A10 buildable at airfield, improved Superweapon Aurora and Boss Aurora bombs
Filter Maps. Able to be blown to hell, this Medium sized Four player Skirmish map for Command And Conquer Zero Hour is set in a fragile town based on somewhere in Germany. Prepare for Fast paced fighting with slightly adjusted balancing, for the Starting Positions pit the player with the option of closer supply docks versus closer tech buildings.
3MpL.
command and conquer generals vs zero hour